addFaceToFace(Face *const, Face const *const) | Intersecting_Faces | |
begin(void) | Intersecting_Faces | [inline] |
checkEdgeEdgeIntersection(Face const *const, Face const *const) const | Intersecting_Faces | |
checkFaceEdgeInt(Face const *const, Face const *const) const | Intersecting_Faces | |
checkFaceFaceInts(Face const *const, Face const *const) const | Intersecting_Faces | |
detectNewFaceInts(Face *const) | Intersecting_Faces | |
end(void) | Intersecting_Faces | [inline] |
faceIntersectsFace(Face const *const haystack, Face const *const needle) | Intersecting_Faces | |
faceIsIntersectedLHS(Face const *const face) const | Intersecting_Faces | [inline] |
faceIsIntersectedRHS(Face const *const) const | Intersecting_Faces | |
facesCoplanar(Face const *const, Face const *const) const | Intersecting_Faces | |
facesParallel(Face const *const, Face const *const) const | Intersecting_Faces | |
findAllFaceIntersections(void) | Intersecting_Faces | |
findAndRecordNewFaceInt(Face *const) | Intersecting_Faces | |
getCountOfIntFaces(bool) | Intersecting_Faces | |
getFaceFaceIntForce(Face *const lhs, Face *const rhs, vector3 &) | Intersecting_Faces | |
getFaceIntersectionForce(Face *const f, vector3 &total_force) | Intersecting_Faces | |
getIntersectingFacesRHS(Face const *const) | Intersecting_Faces | |
getNiceCheckSet(Vertex const *const) | Intersecting_Faces | |
getNiceSet(v_set &, hashset_v &) | Intersecting_Faces | |
getNumUniqueVerts(Face const *const, Face const *const, int *const) const | Intersecting_Faces | |
instance(void) | Intersecting_Faces | [static] |
removeFaceFromFaceInt(Face *const haystack, Face const *const needle) | Intersecting_Faces | |
removeOldIntersections(Vertex const *const, hashset_v &) | Intersecting_Faces | |
setFaceNotIntersectedLHS(Face const *const) | Intersecting_Faces | |
updateNewIntersections(Vertex const *const, hashset_v &) | Intersecting_Faces | |
vertAdjFacesHaveNewInt(Vertex const *const) | Intersecting_Faces | |