point.h

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00001 #ifndef POINT_H
00002 #define POINT_H
00003 
00004 class Point
00005 {
00006 private:
00007   double x,y,z; // current vertex
00008   double a,b,c; // closest point to vertex 
00009   double L;     // squared distance to vertex
00010 public:
00011   Point               (double,double,double);
00012   void   add          (double,double,double);
00013   void   clear        (void);
00014   double getSqD       (void) const;
00015   double getClosestX  (void) const;
00016   double getClosestY  (void) const;
00017   double getClosestZ  (void) const;
00018 };
00019 
00020 #endif

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