angleChangeIsWrong(float const &, float const &) const | State | |
assignNewVertexCoords(Vertex *const, vector3 const *const, vector3 const &, bool &, bool &, bool &) | State | |
extremeAngleFound(void) const | State | |
getVD2(void) | State | [inline] |
getVertsForFullClosestPtSearch(Vertex const *const, vector3 const &, vector3 const &) | State | |
getVertsForPartialClosestPtSearch(vector3 const &, vector3 const &) | State | |
instance(void) | State | [static] |
recordVertAdjFaceEdgeAngles(Vertex const *const) | State | |
setVD2(float const &sqd_disp) | State | [inline] |
updateAdjacentFacesInOctree(Vertex *const v, hxa7241_graphics::Vector3r *const adjacent_face_lower, hxa7241_graphics::Vector3r *const adjacent_face_upper) | State | |
updateAdjacentFacesInTree(Vertex const *const) | State | |
updateClosestFaceToVertices(Vertex *const, v_set &, v_set &) | State | |
updateOctree(Vertex *const v, hxa7241_graphics::Vector3r *const old_adjacent_face_lower, hxa7241_graphics::Vector3r *const old_adjacent_face_upper, hxa7241_graphics::Vector3r *const new_adjacent_face_lower, hxa7241_graphics::Vector3r *const new_adjacent_face_upper) | State | |
updateVertexNormals(v_set &fs) | State | |
updateVertexVD(Vertex *const) | State | |
vertexOutsideOctreeBounds(vector3 const *const) | State | |