Edge(Face *const, Vertex *const, Vertex *const, Vertex *const) | Edge | |
getAngle(void) const | Edge | |
getAngleForceEnergy(int const &, vector3 &, bool) const | Edge | |
getAngleReForceEnergy(vector3 &, bool) const | Edge | |
getCurvatureLength(Vertex const *const o, Vertex const *const v1, Vertex const *const v2, double const &edge_length) const | Edge | |
getFace1(void) const | Edge | |
getFace2(void) const | Edge | |
getO1(void) | Edge | [inline] |
getO2(void) | Edge | [inline] |
getOriginalLength(void) const | Edge | [inline] |
getSqLength(void) const | Edge | [inline] |
getStretchForceEnergy(Vertex const *const, vector3 &, double const &, bool) const | Edge | |
getV1(void) | Edge | [inline] |
getV2(void) | Edge | [inline] |
print(std::ostream &) const | Edge | |
update(Face *const, Vertex *const) | Edge | |