space.h

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00001 #ifndef SPACE_H
00002 #define SPACE_H
00003 
00004 #include "meshmorph.h"
00005 
00006 class Space
00007 {
00008 private:
00009   vec_i  axes;  // number of boxes in world in x,y,x axes
00010   vec_d world;  // minX, maxX, minY, maxY, minZ, maxZ of world
00011   vec_b     b;  // vector of boxes
00012   static Space * only_one;
00013   Space                                 (void);
00014   Space                                 (Space const &);
00015   Space & operator =                    (Space const &);
00016   ~Space                                (void);
00017 public:
00018   static Space & instance               (void);
00019   int     location2Index                (double const &,char const * const) const;
00020   int     indices2Index                 (int const &,int const &,int const &) const;
00021   int     screenIndex                   (int,char const * const) const;
00022   void    boundWorld                    (void);
00023   void    partitionSpace                (void);
00024   void    clearFacesFromBoxes           (void);
00025   void    addFaceToBoxes                (vec_bp &,Face * const);
00026   void    calculateBoxesInWhichFaceLies (Face const * const,vec_bp &) const;
00027   void    getBoxesForFaceBoundingBox    (Face const * const,vec_bp &) const;
00028   void    writeSummary                  (std::ostream &);
00029   void    getBoxesFromPosition          (vector3 const &,
00030                                          vector3 const &,
00031                                          vec_bp &) const;
00032   void    getBoxesFromIndices           (int const * const,
00033                                          int const * const,
00034                                          vec_bp &) const;
00035   double  getWorld                      (int const &) const;
00036   Box *   getBox                        (int const &);
00037   b_cit   begin                         (void) const;
00038   b_cit   end                           (void) const;
00039 };
00040 
00041 #endif

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